The easiest way to calibrate is to create a closed training room and add bots there. Calibration of a particular type of aircraft should be performed with each purchase of a new aircraft carrier or replacement of aircraft on it. By holding down the right mouse button, you allow the mod to adjust the target instead of manual adjustments and to launch torpedoes,missiles or bombs.įor the automatic adjustment and automatic reset function to work, all aircraft must be calibrated. To control the mod is mainly used only the right mouse button. Training Room doesn't use up camos or signals.Added support for the Steam version of the game Oh and a final note, use training room against inactive bots to test ships. If the enemy is angled, you will bounc unless you overmatch their bow/stern.įor Amagi that's most CAs in the game and most T6-7 BBs. ![]() If I'm playing an inaccurate one or my target is actively manoeuvring then I'll aim a tiny bit higher. Generally if I am in an accurate BB vsing a flat broadside target, I'll aim waterline. KM (German) BBs have turtlebacks so even flat broadside, at best you will get pens, in some conditions MN (French) BBs and even some odd ones like Amagi have turtlebacks (less effective ones) so it can be hard to citadel them too (at certain ranges and calibres). ![]() Click that, strip down different section with the different options to view the citadel. To view where it is on a ship, preview in port, on the RHS there is an 'armour layout' button (or worded similarly). ![]() It most depends on the target though, some are easy to citadel, some are almost impossible. At it's most basic, at the waterline on a flat broadside target between the last front turret and the first last turret.
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